![]() ![]() Str 2, Dex 9, Con 13, Int -, Wis 6, Cha 9 Perception –2 DEFENSEĪC 15, touch 13, flat-footed 15 (–1 Dex, +2 natural, +4 size)ĭefensive Abilities toxic secretion Immune plant traits OFFENSE Elementals can see, have no immunity to gaze attacks, and no immunity to petrification.Init –1 Senses blindsight 30 ft. Good saves depend on the element: Fortitude (earth, water) or Reflex (air, fire).īase attack bonus equal to ¾ total Hit Dice (as cleric).Īs such, yes, they are susceptible to the effects of the petrifying gaze.Īn elemental is a being composed of one of the four classical elements: air, earth, fire, or water.Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.Īn elemental possesses the following traits (unless otherwise noted in a creature’s entry).Immunity to poison, sleep effects, paralysis, and stunning.Not subject to critical hits or flanking.Unlike most other living creatures, an elemental does not have a dual nature-its soul and body form one unit.When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. ![]()
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